![]() Fixed issue that could cause a crash when dealing Pyramid in 3-card mode.Fixed issue that made it impossible to win a game of Pyramid if auto-complete was turned off.Fixed rule error in Pyramid that made the game much easier to win than it should have been.Fixed issue where Spider (all variants) could very occasionally begin the win sequence when there were cards still to play.Fixed visual glitch when replaying a current game of Spider (all variants).Fixed rule error in Spider (2-suit) and Spider (4-suit) that made both games much harder to win than they should have been.Added no more move detection to Towers.Added the ability to disable available move highlighting in all games.Added support for available move highlighting in Golf, Pyramid, and TriPeaks. ![]() As this makes play quite a bit easier it's turned off by default it can be enabled in settings if desired. Added the ability to automatically move a card with a click/tap.Where applicable games can be won in both Deal-1 and Deal-3 modes. Added the ability to deal decks with a guaranteed winning solution.Added support for Spiderette Solitaire (1-suit, 2-suit, and 4-suit variants).Added support for Monte Carlo Solitaire.I'm thrilled to announce the immediate availability of Superior Solitaire v2.0, a major (and free) update to my ad-free collection of card games for macOS, iPad, and iPhone. The new release adds support for several additional variants of the game, and fixes a number of bugs. Superior Solitaire v2.2 is now available. Check them out at Retro Games For Mac or via direct links below: In the run up to Black Friday all three of my Retro Game bundles are on sale for half price. Serious emulator enthusiasts can download the entire suite in one file. (Vecx) Improved the vector rendering code to improve sharpness and reduce flicker.(Vecx) Added support for network play (requires Emulator Enhancer).(Vecx) Added support for playing with two controllers (Blitz, Heads Up, Pitcher's Duel, Space Wars, and a whole lot of homebrew).(Vecx) Added new option to render thicker vectors.This is on by default but can be turned off in Preferences if desired. (Vecx) Added new option to simulate phosphor decay.To use these, just open a PNG file instead of a ROM. (Vecx) Added support for overlay images.(Thom) Removed non-functional joystick entries from settings.(TEO) Added support for a second joystick (requires Emulator Enhancer).(Mugrat) Fixed crash when attempting a Quick Freeze or Quick Defrost with no game open.(Mugrat) Fixed compatibility issue with Cabbage Patch Kids Picture Show.(Genesis Plus) Double-clicking on saved states no longer crashes the emulator.The changes to individual emulators are as follows: Upgraded embedded version of ZLIB to 1.2.13.Recent game information now uses much less disk space.Fixed crash when using the Quick Screenshot and Quick Audio Record functions with no open ROM.Fixed issue where invalid files could sometimes be added to the Recent items menu.Thanks to Martin for helping me track this down. Fixed long-standing issue where modifier keys (Control, Shift, Option, Command) would get stuck if held down for more than about half a second.The changes affecting everything are as follows: I've also put out maintenance updates to all my other emulator projects. I've just released a major update to Vecx, adding somme long-requested features like overlay support and phosphor decay simulation. Bundle 3, featuring Ancient Tails, Bright Stones, Burning Turkey, Chicken Rocks, Galactic Dodgems, Hedgehog Happening, Nostalgic Maze, Retro Air Hockey, Shining Gold, and Traffic Prince. ![]()
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